What do I need to do to hear it?
The music is experienced through the “walkie-talkie dream angles” app, a customized version of the U-GRUVE Audio Augmented Reality system, which you can download now on the iTunes App Store.
Ok, I downloaded the app. . . how do I use it?
Once you’ve downloaded and installed the “walkie-talkie dream angles” app, you must be physically on-site to successfully use it. As you can see in the map below, the piece covers the entirety of Washington Square Park, and outlines a route southward down to the entrance of Harvestworks, who are hosting a collection of physical installations in their space as part of the festival. When you start up the app, you will see a blue (or sometimes white!) dot in the center of the screen, which indicates your position. Simply keep the dot within any of the colored shapes and you’ve got it. You can start anywhere, take as much time as you want, and move in any direction at any time.
About “walkie-talkie dream angles”
from the composer:
Presenting “walkie-talkie dream angles” at NoiseGate 2016 is an opportunity to bring a favorite urban environment of mine to musical life and present it in a unique and individual way. With pre-recorded environmental sounds from the area that I will audio-process, I layer these sounds with my voice, and use some thoughtful strategizing about site-specific listening, interactivity and attention span.
For a better sense of how everything works, you can watch this short video: